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Mac Forum / Programming / Mac Programming / December 2006



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ThreadLast Post  Replies
adding include path to xcode project17 Dec 2006 23:45 GMT10
I'm a complete xcode newbie. I'm trying to complile the simple
helloworld Maya plug-in using the Maya 6.0 dev kit. How the bleep do I
add an include path to an xcode project?
Thanks....
Enumerating all windows14 Dec 2006 13:23 GMT15
I'm trying to enumerate all the windows on the desktop, but when I use:
     WindowRef window = ::GetWindowList(); // or
::GetFrontWindowOfClass(kAllWindowClasses, true);
     while(window != NULL)
Enumerating hard disks, and fetching make and model14 Dec 2006 11:23 GMT2
I am trying to write a simple audit component to enumerate all the hard
disks on OS X. I've looked at the IOKit but so far am not sure how to
proceed with this. I was hoping I could somehow enumerate all devices
that are of type IOStorage, say, and then fetch thier model number, and
newbie question about xcode script targets14 Dec 2006 06:57 GMT2
I have an xcode target that is just a simple shell script that runs a
conversion program against a list of files, like *.def and *.mod.  The
script runs when I select it and say build.  My question is, how do I
see what the shell script is doing; at present the script runs quietly
Help; autoreleasepool13 Dec 2006 18:53 GMT4
My app records audio into a buffer (char*) and then calls the function
below to store it in NSData for use later in the app.
I get the following error:-
_NSAutoreleaseNoPool(): Object 0x3892a0 of class NSConcreteData
memcpy in Cocoa?13 Dec 2006 18:50 GMT5
I been using memcpy in Cocoa - is there something else that I should be
using?
Thanks,
Paul
How access attributes of a file???13 Dec 2006 18:20 GMT1
How we will get the copyright and kind of a file
I used this
MDItemCopyAttribute( mdataitem , kMDItemKind)
And
typedef struct in a globals.h file12 Dec 2006 22:55 GMT1
I need to use some global typedef struct variables. I have all my
global variables in a .h file.
If I write in the globals.h file:
typedef struct {
typedef struct in a globals.h file12 Dec 2006 15:26 GMT1
I need to use some global typedef struct variables. I have all my
global variables in a .h file.
If I write in the globals.h file:
typedef struct {
Managing a popup button in real time in Carbon11 Dec 2006 19:55 GMT11
I have a config window from a Nib file with three popup button wich I
have to build their menus in real time because they show the cameras I
have connected to the computer. I must be able to select the current
camera between all connected cameras and show it in the popup button
Keyboard hooks in Mac OS X11 Dec 2006 14:35 GMT2
I need tracking keyboard events in system (cmd, alt, ctrl, shift) while
my application is not focused. In WinAPI i have "hooks"
(SetWindowsHook), and is there something similar to Mac OS X?
Sorry for my idish and thanks for answer :-)
exception handling problem in xcode09 Dec 2006 19:41 GMT1
I am facing a problem with exception handling code in Xcode. I have
code like following:
typedef short EXCPTN;
void my_func()
exception handling problem in xcode09 Dec 2006 19:40 GMT1
I am facing a problem with exception handling code in Xcode. I have
code like following:
typedef short EXCPTN;
void my_func()
suppressing multiple definitions of symbol error09 Dec 2006 01:54 GMT12
The module includes the body of the class file in the form of .inl.
<<<<header.h>>>>
#include <iostream>
using namespace std;
calling superclass methods from a subclass?08 Dec 2006 23:16 GMT2
well, i have a minor problem.  my plugin is using a protocol for the program it's a plugin for but
i need to separate things out to different classes that can communicate bidirectionally betweeh my 2 classes.
i have it figured out how to send messages from main class to extra class ...
Pages: 1 2 3 November, 2006
 
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