| Thread | Last Post | Replies |
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| How to render bitmap to QT file | 30 Aug 2003 20:21 GMT | 1 |
I am in need of some help. I am working on a project which involves rendering bitmaps to a QuickTime file. I am working with the latest QT SDK and have worked with it before. I believe there is a way to open a qt file, get a context which I can then call a library function passing a
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| [Q]: Nav Services Default File Type Selection? | 30 Aug 2003 03:50 GMT | 2 |
first of all, i have a Rez source file that defines an 'nsMI' resource as follows: //*********************************************************************** **
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| ringbuffers on os9 | 30 Aug 2003 01:10 GMT | 1 |
this is part of a program i am writing to receive data at interrupt time and put it into a ringbuffer. i am crashing! can somebody point out my mistake? does it have to do with Handles? here is my ringbuffer:
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| loadNibNamed:owner: | 29 Aug 2003 23:51 GMT | 6 |
I'm just learning Cocoa. I seem to be gradually getting my head around it but it's not easy. So I'm using [NSBundle loadNibNamed:@"CatList" owner:@"foo"]; in an application which has more than one NIB. What, you
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| bytes vs bitmapData | 28 Aug 2003 10:28 GMT | 1 |
I'm loading an image into a NSBitmapImageRep object and a NSData object, but when I get the raw data using -bitmapData and -bytes they appear to be different, at least when loaded as an OpenGL texture. What is the difference between NSBitmapImageRep's -bitmapData and NSData's ...
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| Autoreleased objects, no event loop | 28 Aug 2003 02:03 GMT | 2 |
What's a good way of dealing with Cocoa objects that are implcitly autoreleased, when you know there's no event loop coming to clean them up? Like in a Foundation tool. The specific situation is more or less as follows. In this code, an
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| openGL in codewarrior | 28 Aug 2003 01:45 GMT | 4 |
Did anyone know how to apply openGL in CW8.3 ? I didn't found any record in CW web site, CD, & CW example code that talking about openGL. I am CW user and I didn't know how to use apple project builder. Although apple has openGL sample code, I don't know how to
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| Recursive descent parsing? | 27 Aug 2003 07:42 GMT | 4 |
All, As it happens, I find myself needing to write a parser for a data file format language. (I'm not using XML because this application needs to have a Palm component.) Googling for 'Cocoa parser' finds me a lot of
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| Codewarrior Powerplant -- LFileChooser | 26 Aug 2003 19:52 GMT | 1 |
I'm developing MAC OS X application by using CodeWarrior 8. After went through Internet MAC Forum and a bunch of websites I still have the difficulty to customize the LFileChooser::AskChooseFolder() dialog box.
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| Antenna as random source? | 26 Aug 2003 19:12 GMT | 6 |
A source of random numbers for a computer program can be a real-world device that is connected to the computer. The device uses some quirk of physics to get the random data. This technique may not be as fast as conventional puesdo-random techniques, but there's a lesser chance ...
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| Using FSFindFolder | 25 Aug 2003 20:00 GMT | 1 |
hey all, I've got a framework bundle that I want to load from a shared library. I've got it working using FSFindFolder( kOnAppropriateDisk, kFrameworksFolderType, false, ...);
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| Warning: 'Class' does not respond to 'method' | 24 Aug 2003 18:19 GMT | 11 |
I have three classes: Map, which accumulates NSMutableArrays of the other two classes, Surface and Vertex. Communication between Map and the other two classes works fine. But Surface and Vertex needs to keep pointers to instances of each other. The pertinent part of the header
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| New G4 15" PowerBook | 24 Aug 2003 16:38 GMT | 13 |
right now, the g4 15 inch powerbook is a year behind the 17 and 12 inch models. ive heard rumors that apple is coming out with a new 15" powerbook. if this is true, i will surely wait for this notebook to be available. for some reason, apple is very quite about future plans. does ...
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| Keychain access and new builds | 24 Aug 2003 07:26 GMT | 2 |
I have an app which accesses the Keychain. If I use a given build repeatedly, I am only prompted for permission to access the item only on the first attempt, at which point I choose "Allows Allow" and of course, I'm never prompted for this build again. When I rebuild my app, I ...
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| compiling with static libraries | 23 Aug 2003 21:27 GMT | 3 |
I bet there's an easy way to fix this... When compiling from conventional Makefiles how do I compile my binaries static? -static switch seemed to bomb out asking for crt0.o files :/ So I assume I'm missing either some -L path or something else
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