| Thread | Last Post | Replies |
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| Creating 3GPP movies | 29 Dec 2005 19:10 GMT | 1 |
I have written an application in C++ which is able to create movies in most QuickTime formats using the Movie toolbox functions 'CreateMovieFile', 'CompressSequenceBegin', 'AddMediaSample' and so on. I now want the application to create movies 3GPP format but this seems more ...
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| CW 10 has a better optimiser ? | 25 Dec 2005 18:05 GMT | 14 |
I've seen a couple of people say that CW 10 has given their processor intensive code quite a boost. Can anyone confirm this ? My app is a renderer, so it's about as processor intensive as they come. The current version is CFM and still supports OS 9, and it's not going to be ...
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| CodeWarrior 10 release information | 24 Dec 2005 10:06 GMT | 38 |
CodeWarrior Development Studio for Mac OS v10 Available only as a Download version has two versions A free Special Edition allows for students and hobbyist to use CodeWarrior with a limited usage license, with no technical support
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| CW10 is final - caveat emptor | 19 Dec 2005 22:43 GMT | 37 |
The following text is a flame that I let sit overnight. Wanted to see if I really wanted to post it. Wanted to cool off. I didnt. I had just received "resolution" to my CW10 complaints about certain
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| Packaging a carbon shlb for JNI | 19 Dec 2005 11:10 GMT | 2 |
I am trying to create a libXXX.jnilib for use with a Java program under JDK 1.4 CodeWarrior 8 and Mac OS 10.3.4. The JNI lin will act as a layer for a Carbon native C++ shlb. Unfortunately I could not manage to compile the JNI sample in CodeWarrior examples.
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| inDesign CS2 SDK and CodeWarrior 10 | 16 Dec 2005 01:26 GMT | 8 |
I originally submitted the message below on "adobe.indesign.sdk", but I guess this group may be a better place to ask whether CW 10 will work with the inDesign CS2 SDK or not. The inDesign CS2 SDK seems to be tied to the CW 9.3 development
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| Debug only shows assembly | 08 Dec 2005 15:33 GMT | 7 |
I've seen several different threads about debug only showing assembly. Does anyone else have any words of wisdom. I'm using CW 9.5 on 10.4.3. I have a large mach-o PP app which I'm trying to debug and only see assembly. I have other large mach-o PP
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| broken syntax coloring | 08 Dec 2005 04:25 GMT | 3 |
I'm using IDE 5.5.5 and the syntax coloring is partly broken. It show my custom functions color and globals color. However, enums are not colored at all, classes are colored with the functions color and templates are colored with the classes color.
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| CW10 crashes when debugging | 07 Dec 2005 18:18 GMT | 4 |
I am using CodeWarrior Development Studio 10.0 on Mac G5 with Mac OS 10.4. I found that when I try to look at the field of 'struct' variable in "Expressions Window" the whole CodeWarrior application crashes. This does not happen in CodeWarrior 9.6. The crash does NOT occur in ...
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| Get CW 9.3 after purchasing CW 10 | 07 Dec 2005 16:42 GMT | 5 |
Is it possible to get CW 9.3 after having purchased CW 10? regards arnold
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| Current Codewarrior version? | 07 Dec 2005 12:57 GMT | 2 |
What the actual Codewarrior version? I should build a C++ project on Mac OS X 10.3.9 with Codewarrior 9.3. Is this version still available? Thanks for the help.
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| CW10 PPx TimerCallback compile warning | 07 Dec 2005 04:54 GMT | 2 |
I'm having trouble setting up a TimerCallback instance. I need multiple timers in my class, and as you can have only one instance of a Timer per class instance, I figured I could use the template timer. I based the code on what little I could find on the topic, on page 58 of
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| Missing header files | 06 Dec 2005 22:53 GMT | 1 |
The project I'm trying to compile tries to include AvailibilityMacros.h and ConditionalMacros.h. As far as I can tell from hits on the Web, these are standard headers in the system. Yet, although I can't say why, I don't have them. What was supposed to place them on my system
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| porting CW10 to Xcode - heads up! | 06 Dec 2005 18:19 GMT | 2 |
I bought CW10 because (I think) I read on this newsgroup that it would ease life for us developers. I ported my App from CW9 to CW10 without much (or any?) difficulty a few weeks ago.
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| Questions around 'Dual-compiler' life | 06 Dec 2005 02:25 GMT | 3 |
I am trying to import some projects into Xcode. I am hoping that I will be able to maintain parallel PPC & Intel compilations... Is this in fact feasible? That is, can a PPC binary created by Codewarrior and a Intel binary created by Xcode be combined into a universal, fat
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