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Mac Forum / Programming / CodeWarrior / April 2005



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ThreadLast Post  Replies
IOReturn Error dealWithDevice: unable to open device. ret = e00002c522 Apr 2005 20:07 GMT1
I am trying to communicate with USB device on Mac. I found that it is
possible with
IOKit framework and using  
           Mac HD/Developer/Example/IOKit/usb/USBSimple Example
Linker Error on compilation  on Tiger22 Apr 2005 14:30 GMT11
   I was trying to compile an appkication on Tiger with codeWarrior
8.3. It give a linker err which read "Internal Linker Error File
'MachODylibs.c' Line 656 could not read dylib" I am unable to get the
problem. can anyone help me out??
dumb pointer, take 222 Apr 2005 08:04 GMT11
   Here's the output:
   Debugging started for helloworld_d at 9:00:27 pm
   operator-> redirection
   Blind Me!
Error trying to use a friend operator*() 21 Apr 2005 23:05 GMT1
The namespace is blaster.
In Vector3.h I declare.
class Vector3f {
// Friend declaration.
CodeTEST for Macintosh - discontinued....21 Apr 2005 22:02 GMT1
...apparently.  Looks like it was announced at WWDC 2003. Did it ever ship?
Anyone ever use it?  It it worth searching out or are there better and/or
more up-to-date tools for doing code coverage?
I've been tasked with looking into the available tools for our OS X product
A rather involved (to me, anyway) "how do I...?" question.21 Apr 2005 15:31 GMT18
Hiya folks...
Got a "how do I do this?" question for you.
Given: MacOS 9.x or earlier - Ideally, the solution will be compatible
back to 7.5.5. (MacOS X solutions need not apply - an app already exists
vec_st or Vec_ste is Not working21 Apr 2005 09:27 GMT2
I am trying to check the vec_st in built altivec my code is compiling
with tornado4.0 but as i run the code on our PowerPc is crashing on the
vec_st or vec_ste instuction. I am using the -fvec compiler option for
compiling the code all other in built altivec commands like vec_add ...
Constructing class with inner class21 Apr 2005 09:25 GMT15
Perhaps this question is slightly misposted, but I currently don't know
what other newsgroup to post it to.
In my CodeWarrior 8.3, MacOs 10.3.5 project I have a class Vertex that
has an inner class Control and a member field with an array of 2 Control
compiler errors on only some machines20 Apr 2005 23:42 GMT1
one of the targets in our project is a cocoa app. this target builds
fine on my machine, but on 2 of my co-workers' machine it get compile
errors such as:
Error   : undefined identifier 'PasteboardRef'
CW command line to import project xml file19 Apr 2005 20:51 GMT1
Is there a way to open a cw xml project file using the command line
version cmdide?
I'm doing Symbian related programming and I would like to make a
script that would open the CW IDE once I've build my Symbian project.
Developing for Mac OS X 10.1?19 Apr 2005 20:30 GMT6
Does CW 9.x support developing Mach-o applications for Mac OS X 10.1?
I know that if you use Xcode you need to compile with GCC 2.95.2 in
order to support 10.1.  What do you need to do in CW 9.x to support
10.1?
CW9 x86 Compiler Plugin in CW10 IDE?19 Apr 2005 06:46 GMT2
I mentioned this briefly in another thread, but I thought it might
deserve attention here as a separate thread to get input on...
Okay, Metrowerks has sold its x86 compiler technology to Nokia, so
that's a done deal.  No new x86 compiler for CW10.
How to authenticate for binding to low port in regular gui app18 Apr 2005 11:33 GMT7
I need to listen for incoming connections on port 59, but since that is
a privileged port, bind fails.
I have been looking into how to gain authorization but there doesn't
seem to be any _good_ solution for my needs. My application is
Problem with CW IDE15 Apr 2005 22:28 GMT6
I have a little problem with an IDE and great projects. I work with CVS and
if I get my project from CVS the first time and opened this. The project
file will be long in coming.
The status of the IDE  is "Loading browser data for target <target name>".
popen/CW issues15 Apr 2005 17:42 GMT9
popen (used by #including <stdio.h>) works fine on my 10.3 mac when I
write a basic console app and compile it with g++ on the command line.
However, if I try to do the same in a Mach-O project there is an error
saying it doesn't recognize popen.  Any idea why?  How do I fix
Pages: 1 2 3 4 5 March, 2005
 
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