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Mac Forum / Applications / Virtual PC / February 2007



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3ds Max for mac

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Hasebe - 31 Jan 2007 20:21 GMT
I have some questions concerning the use of 3ds Max on Mac, maybe you
guys could give me some help.

Here is the deal.. In my office, we received a budget to improve our
equipment and start running 3d Max. The coices are a G5 Pro or a very
well equiped PC.. In any other condition I would chose G5, however we
need to run 3d Max.
What is the best choice? Virtual PC works well? I'm reading that
running 3d under Virtual PC would make it very slow. On the other
side, I heard that having two partitions, Windows and Mac OS would
solve my problem.

I want to know what is the best choice: Having two partitions, Running
Virtual PC or buying a well equiped PC..

Thank you very much guys.
Steve Jain - 31 Jan 2007 23:07 GMT
>I have some questions concerning the use of 3ds Max on Mac, maybe you
>guys could give me some help.
[quoted text clipped - 12 lines]
>
>Thank you very much guys.

3DS Max is a workstation app.  You're not going to be able to run it
under VPC.  You need a minimum of 512MB RAM, which is the max that VPC
will support.  Also, you need hardware accelerated video card which is
not available in VPC.

Having 2 partitions won't help with anything on a G5.

You should look into a workstation PC if you want to be productive
with 3DSMax.
 

Signature

Cheers,
Steve Jain, Virtual Machine MVP
http://vpc.essjae.com/

Helpful Harry - 31 Jan 2007 23:21 GMT
> >I have some questions concerning the use of 3ds Max on Mac, maybe you
> >guys could give me some help.
[quoted text clipped - 22 lines]
> You should look into a workstation PC if you want to be productive
> with 3DSMax.

If Hasebe has "received a budget" then I would think they're buying a
new computer, in which case it won't be a "G5 Pro" at all (unless it's
second-hand) - it will be a new Mac Pro machines which are Intel-based.

Since it is Intel-based they *MIGHT* be able to use Apple's Boot Camp
and install Windows to get a dual-booting computer that gives both
operating systems, but I don't know anything about 3D Max to know if
that will work for certain. A Mac Pro usually works out cheaper than a
"very well equipped" equivalent PC.

Helpful Harry                  
Hopefully helping harassed humans happily handle handiwork hardships  ;o)
Steve Jain - 01 Feb 2007 00:43 GMT
>> >I have some questions concerning the use of 3ds Max on Mac, maybe you
>> >guys could give me some help.
[quoted text clipped - 35 lines]
>Helpful Harry                  
>Hopefully helping harassed humans happily handle handiwork hardships  ;o)

Since 3DS Max is a Windows-based app and can run on an x64 platform
that's where I'd spend my money, especially if it's a business need.
x64 XP or x64 Vista allow for 4GB+ of RAM and would be fully supported
by Autodesk.  

I don't think Bootcamp supports anything but the 32bit version of XP
and the OP should really look into the video card options for a new
Mac Pro to make sure that they'll perform well for 3DS Max.

Before buying anything, the OP should contact Autodesk sales and ask
about the viability of running 3DS Max via Bootcamp.

Signature

Cheers,
Steve Jain, Virtual Machine MVP
http://vpc.essjae.com/

Paul Power - 01 Feb 2007 02:37 GMT
> On Thu, 01 Feb 2007 12:21:03 +1300, Helpful Harry
>
[quoted text clipped - 59 lines]
>
> - Show quoted text -

If you 'NEED' to run 3D Max, then the only option is a PC. Although
Macs are much superior machines, you would only have 2 choices since
ALL new Macs ship with the Intel Processor:
1. Boot Camp.........very, very limited driver support with no driver
updates available and NO tech support from Apple or Microsoft
2. Parallels.........limited virtualization environment that will
probably NOT support your 3D Max application.

No question.....you're better off with a souped up PC. Even going to
multiple processors and maximum RAM, it would be cheaper than a new Mac
Jonathan Sanchez - 05 Feb 2007 21:26 GMT
> I have some questions concerning the use of 3ds Max on Mac, maybe you
> guys could give me some help.
[quoted text clipped - 12 lines]
>
> Thank you very much guys.

I can only speak from personal experience so thats what i will do.

I'm a mac man plain and simple. FCP is a must for me along with After Effects, Photoshop, Illustrator, Combustion, and 3Ds Max.

I run a mac pro which is perfect for everything I do. I would never run a pro app. using virtual pc or parallels. bootcamp is great but your gonna have to upgrade to leopard once its available because the bootcamp beta wont work anymore (I personally cant have that down time so here is what i did.

All boot camp does is enable the mac formated disk to use bios. If you have a dedicated hard drive for windows you dont need bootcamp its self. just install windows into that drive (with a clean formated install) and it'll work perfect. then all you need to do is use the drivers bootcamp supplies (not bootcamp its self) and all your drivers will be on track. that way you have full mac os and full windows in an all in one package without having to have an extra machine.

just as a side note you still need windows xp pro with sp2 included (not sp2 as an update), and another thing on the mac pro windiws runs better on an ata drive than an sata drive (long story) so what i did is add an ata drive where the second optical drive bay is using the ata and power cable that are already there along with a 3.5"(standard hard drive) to 5.?" mounting bracket (available at compusa for like $5).

I'm running a mac pro 2.66, 5gb ram, ati x1900, dual 30 cinema.
everything runs great...and the x1900 upgrade is a MUST in my opinion especially with rendering out of 3dmax.
Scott - 22 Feb 2007 10:34 GMT
> I have some questions concerning the use of 3ds Max on Mac, maybe you
> guys could give me some help.
[quoted text clipped - 12 lines]
>
> Thank you very much guys.

Guys

Am running tests right now for Max8 + Vray 1.49 on a Mac Pro Dual Xeon Core 2 x 2.66 + 4gb and it rocks !

Max loaded up in no time, then got Vray running easy.

I have a renderfarm of 4 x Dell Dual Xeon 2.6 - 3.0's with 3 Gb ram in each and on a high end Vray test file, the Dells ran at between 8 - 9 min for a 600x600 image.

I have just priced custom made Dual Quad Cores Q6600 2.66ghz + 4Gb each at $4,000 in GST and it came in at 2min 20sec.

Now because the Mac is using Dual Core 2's I expected it to come in at about 4min . . . but . . . the Mac Pro came in at 2min 15sec ! ! !

Ran an animation test and the Dells came in at 5 - 6 min each frames at 535x340 . . . the Mac Pro came in at 2min each ! ! ! With 50 sec of that loading up textures per frame so with a super fast network the render times should come down to about 1min 30 ! ! !

Am now seriously looking at going to buy 4 x Mac Pro's all go all the way over from PC's. Swear I never thought I'd be saying that as I was all Mac based about 7 years ago, then had to go to PC because of 3DS Max.

Hope this helps

Cheers

Scott
 
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