In article
<ea4a5f21-a3f1-4414-8c83-78c1fd59cb38@k13g2000hse.googlegroups.com>,
> The time critical nature of the game kind of eliminates that as a
> realisitic approach.
Huh? Status and information displays in time-critical situations (game
and otherwise) are generally fixed.
> The way the existing products in the Windows
> environment overlay the information (which I am trying to mimic)
> requires much less search time
A window in a fixed location requires no significant search time. (And
I'm using the word significant in the formal, mathematical sense rather
than using it in the common sense of being dismissive of something
ultimately meaningful.)
> and is widely accepted.
By Windows users. The question I asked was "have you checked with your
prospective Mac user base to see whether they would expect (or even
tolerate) having an ancillary window tagging along whenever they move
the main one?"
I'm guessing from your response ("Presumably...," "I believe that..."),
that the answer is "No. I have done no research at all into what the
needs or expectations of my intended target audience will be."
You asked for help. The help I offer is to recommend that you make sure
you're doing the right thing before you spend the resources to do what
may be the wrong thing the right way.
G

Signature
"Harry?" Ron's voice was a mere whisper. "Do you smell something ... burning?"
- Harry Potter and the Odor of the Phoenix
Sean Setter - 06 Sep 2008 18:43 GMT
I understand your concerns, and appreciate that you are trying to
help.
You are right that I have not asked anyone directly, but it has been
discussed in an open forum. The general consensus is that the users
want a mac compatible version of the existing products. The market
has already experimented with at least a handful of layouts, and the
one that I am trying to mimic, is the only one that remains. The only
changes the layout has seen in a number of years are cosmetic in
nature. 99% of the features do not include changes to the layout
method.
The truth of the matter is, I knew this project was much more
complicated than anything I have attempted before. So I have taken it
on primarily as an opportunity to improve my own abilities. With that
in mind, I am making it for myself, and IF I build something that is
worthy of distribution, I will re-evaluate if and when I get closer to
that point.
I know this is a bit backwards, but for now, I am the primary
customer. I think my desires from the final product are generally in
line with the market, but I still view this as secondary to creating
this for me.
> In article
> <ea4a5f21-a3f1-4414-8c83-78c1fd59c...@k13g2000hse.googlegroups.com>,
[quoted text clipped - 34 lines]
> "Harry?" Ron's voice was a mere whisper. "Do you smell something ... burning?"
> - Harry Potter and the Odor of the Phoenix