Hi everyone,
Firstly I wanted to say thank you to all the contributors who have
provided good advice for myself and others to use, while some people
might not be thankful, I assure you that there are many of us out there
who really do appreciate the help given.
I have written a small cocoa app which is basically just a simple user
interface. It consists of a window with shapes that you can draw inside
it. It also has scrollbars for when the background (or image) is
smaller than the window itself. The problem I am having is that when I
click and drag a shape (to move it), it does not automatically scroll
(for example, if I click inside the shape and drag the mouse down below
the bottom of the window, it will not scroll down as I would like it
to).
Any help would be greatly appreciated.
p.s. I have googled all over the place for this but the closest thing I
have found is grab-scrolling code on this page:
http://iratescotsman.com/products/source/)
Thanks!
David Phillip Oster - 15 Oct 2005 06:03 GMT
> I have written a small cocoa app which is basically just a simple user
> interface. It consists of a window with shapes that you can draw inside
[quoted text clipped - 4 lines]
> the bottom of the window, it will not scroll down as I would like it
> to).
If the mouse is down in a drag, and it moves outside the canvas, then
start a timer to autoscroll the canvas. Cacnel the timer when conditions
change.

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David Phillip Oster