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Mac Forum / Programming / Perl / December 2004



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OpenGL and Perl

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PerlDiscuss - Perl Newsgroups and mailing lists - 13 Dec 2004 01:57 GMT
I am running OS X 10.3.6 and perl (v5.8.1-RC3 built for
darwin-thread-multi-2level)
and would like to run the OpenGL examples on opengl.com.

I have SDL 1.2.7 installed finally, and obviously OSX runs OpenGL. How
then to get
the OpenGL, GLU and GLUT modules installed?

Here is the start of the example program if it helps.

use OpenGL;
use OpenGLU;
use GLUT;

This works:

use SDL::App;
use SDL::OpenGL;

Thanks for any help!
Jon
Sherm Pendley - 13 Dec 2004 11:12 GMT
> the OpenGL, GLU and GLUT modules installed?

Some time ago, I think it was on 10.1 or maybe even 10.0, I managed to
get the OpenGL Perl module to build, although without GLUT. It didn't
build out of the box, and it needed more than just some make file
hacking - the C code needed a bit of tweaking too, to allow for the
differences in Apple's OpenGL implementation.

The module docs basically say that it's unmaintained, but do list an
email address, so I emailed my patches. I never heard back. I was
really just playing around, and at that point I didn't really want to
adopt the module or fork off a Mac version of it. So I wrote it off as
being more trouble than it was worth.

sherm--

Cocoa programming in Perl: http://camelbones.sourceforge.net
Hire me! My resume: http://www.dot-app.org
 
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