Hi there,
Is the quicktime API free?
How can i get it?
Thanks,
Ron
Gregory Weston - 25 Feb 2008 18:08 GMT
In article
<3f4b749e-f58a-4bb2-be56-33194842a2d7@u10g2000prn.googlegroups.com>,
> Hi there,
>
[quoted text clipped - 3 lines]
> Thanks,
> Ron
You may to need to be more specific about what you're looking for. The
QuickTime API is extensively documented, although there's always room
for improvement. The QuickTime libraries are present on any Mac built in
the last 17 years and most in the last 20, as well as any Windows
machine that has QuickTime installed. Headers are available as part of
most (maybe all) Mac development systems and from the QuickTime for
Windows SDK here: <http://developer.apple.com/sdk/>
Simon Slavin - 27 Feb 2008 21:42 GMT
On 25/02/2008, Ronen Yacov wrote in message <3f4b749e-f58a-4bb2-be56-
33194842a2d7@u10g2000prn.googlegroups.com>:
> Is the quicktime API free?
Free as in beer, or free as in speech ?
It's free as in beer: no charges to use it, or to learn how to use it.
It's not open source since it contains some element which concern DRM.
However, you can obtain the source code for a great deal of the elements
that make up QuickTime though the documentation is generally so good
you're unlikely to need it.
> How can i get it?
Apple's developer tools come free with every Macintosh and with every copy
of the operating system. Look for something called 'Xcode tools
installer' or 'Developer tools installer' on the installation DVDs. The
tools include full header files and documentation.
You can download the same information from the web. The documentation is
in several places including here
<http://developer.apple.com/referencelibrary/GettingStarted/GS_QuickTime/in
dex.html>
and you can download the header files and various useful preparation and
analysis tools by signing up to Apple's Developer Connection. This
include the 'Apple Online Membership' product which is entirely free:
<http://developer.apple.com/products/>
This gives you access not only to QuickTime but also to all the other
Apple libraries and frameworks.
Simon.

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