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Mac Forum / Programming / CodeWarrior / June 2005



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Replacing Win32 cross-compiling

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brandon - 20 Jun 2005 23:31 GMT
So i've got mingw running locally and building apps since MW
discontinued x86.

Anyone in a similar predicament figured out any "nice" way of doing
debugging from the mac side of the fence?  I can debug locally via GDB
on the windows box, but it.. well... stinks.

I looked at doing an SSH session into the windows box as well however,
if i start a windows app having logged onto the machine locally as well
as through SSH, the windows app is nowhere to be seen.   I assume that
the SSH session doesn't share the desktop/window station as the logged
in user, despite it being the same user.

Any tips, recommendations, anything(!) will be appreciated.

Brandon
wxprojects@comcast.net - 21 Jun 2005 09:43 GMT
> So i've got mingw running locally and building apps since MW
> discontinued x86.
[quoted text clipped - 10 lines]
>
> Any tips, recommendations, anything(!) will be appreciated.

Maybe this will help (mingw on mac) -
http://groups-beta.google.com/group/comp.sys.mac.programmer.tools/browse_frm/thr
ead/481f7d3e6c021636/1471e5a81e0a94e5#1471e5a81e0a94e5

brandon - 21 Jun 2005 15:24 GMT
Thanks.   I've already got mingw working on mac os.   The only thing
i'm really missing is reasonable debugging capabilities as outlined
above.
brandon - 22 Jun 2005 17:52 GMT
to any who may have a similar need, i have a working set of apps that
redirect gdb's (running on windows) input/output to the mac, so one can
debug locally without any fuss.

if there's any interest outside of myself, i'll add all the niceties
that i can to make it as xcode/cw-debugger-like as possible.
 
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